
Solo Hunters Stat Build Guide 📊
Stats determine your character’s power. Placing points correctly is the difference between a weak hunter and an S-Rank hunter.
📈 The 5 Core Stats
| Stat | Function | Best For |
|---|---|---|
| Strength (STR) | Increases Physical Damage | Warriors, Tanks, Assassins |
| Agility (AGI) | Increases Crit Rate & Speed | Assassins, Archers |
| Intelligence (INT) | Increases Magic Damage & Mana | Mages, Summoners |
| Vitality (VIT) | Increases Max HP | Tanks |
| Sharpshooter (SHARP) | Boss Damage Penetration | EVERYONE |
🏆 Top Meta Builds
1. The “Glass Cannon” (Pure DPS)
Maximum damage, zero survival. Kill or be killed.
- STR/INT: 70% (Choose one based on class)
- SHARP: 30%
- VIT: 0%
2. The “Solo Carry” (Balanced)
Best for general gameplay and solo dungeon clearing.
- STR/INT: 50%
- VIT: 20%
- SHARP: 30%
3. The “Raid Boss” (Pure Tank)
Unkillable, but slow kill times.
- VIT: 50%
- DEF: 30% (From Gear)
- STR: 20%
⚠️ Important Stat Rules
The Soft Cap
Stats start giving diminishing returns after Level 100.
- Before 100: 1 Point = 5 DMG
- After 100: 1 Point = 3 DMG
- Tip: Diversify your stats after hitting the soft cap!
The “Sharpshooter” Requirement
Never ignore Sharpshooter. You should aim to have your Sharpshooter stat be at least 1/3 of your Main Damage Stat.
- Example: If you have 300 Strength, you need 100 Sharpshooter.
See Also: